Chapter Two's Adventurer's Journal
Below you will find quests and adventures arranged by their turn in date. If you have any questions, please consult your game master.
Monday - October 5th
"Navigating Your Way" - Solo Adventure 8XP, 2g, Solo Quest 5XP
You leave Literaug behind you as you wade into the Reflection Pool. As the cool waters swallow your physical form, your mind rushes wildly. You see glimpses of an adventuring party and a large task to undertake at a nearby city. Once the images fade away, you find yourself crawling from the pool. Where do you go? Who will you speak to? Where is this city? Time to head back to the Rhetorical Inn.
Now that you have dipped your foot into Composition, it is start to metaphorically jump in head first. We will be discussing a lot of new ideas and ways of thinking about texts and games over the next couple weeks. It is very important that you pay attention, take notes, and do the reading for this class. The first part of the assignments for this week will be two fold: Submit a pitch for a game, then read and interact with "Navigating Genres" by Kerry Dirk. Here are your descriptions:
"Game Pitch" Solo Quest 5XP
Under the Discussion Board, you will find an entry called "Game Pitch" with a detailed description. You are to submit a pitch for a game that you would like to create with a group that addresses an issue on EMU's campus. You may create a game from scratch, or modify a preexisting one. The game can be anything from an active game (sports, tag, etc), board game, card game, video game, or others. Along with the type of game, you must write a 100 to 300 word rationale about how the game might work and why you think it would be a good idea. When we vote on the games as a class, the top choices will be awarded either gold or XP.
"Navigating Your Way" Solo Adventure 8XP, 2g
This assignment is designed for you to read the article "Navigating Genres" closely and interact with the different types of genres that are being discussed. This piece covers a little bit of rhetoric, but the explanation of genre is very accessible for any level of reader. Below is the assignment (too long to add here). All assignments should be submitted to the "Quest Turn In" folder under "Navigating Your Way." Please name your document "Last Name - Avatar - Navigating Your Way." Now that we are used to the class and how it works, I will be more strict about formatting and content that you write. Good luck, and have fun!
Overview
Make a post under "Game Pitch" 5XP
Read "Navigating Genres" by Kerry Dirk
Respond to the below prompt and post in Google Drive 8XP, 2g
You leave Literaug behind you as you wade into the Reflection Pool. As the cool waters swallow your physical form, your mind rushes wildly. You see glimpses of an adventuring party and a large task to undertake at a nearby city. Once the images fade away, you find yourself crawling from the pool. Where do you go? Who will you speak to? Where is this city? Time to head back to the Rhetorical Inn.
Now that you have dipped your foot into Composition, it is start to metaphorically jump in head first. We will be discussing a lot of new ideas and ways of thinking about texts and games over the next couple weeks. It is very important that you pay attention, take notes, and do the reading for this class. The first part of the assignments for this week will be two fold: Submit a pitch for a game, then read and interact with "Navigating Genres" by Kerry Dirk. Here are your descriptions:
"Game Pitch" Solo Quest 5XP
Under the Discussion Board, you will find an entry called "Game Pitch" with a detailed description. You are to submit a pitch for a game that you would like to create with a group that addresses an issue on EMU's campus. You may create a game from scratch, or modify a preexisting one. The game can be anything from an active game (sports, tag, etc), board game, card game, video game, or others. Along with the type of game, you must write a 100 to 300 word rationale about how the game might work and why you think it would be a good idea. When we vote on the games as a class, the top choices will be awarded either gold or XP.
"Navigating Your Way" Solo Adventure 8XP, 2g
This assignment is designed for you to read the article "Navigating Genres" closely and interact with the different types of genres that are being discussed. This piece covers a little bit of rhetoric, but the explanation of genre is very accessible for any level of reader. Below is the assignment (too long to add here). All assignments should be submitted to the "Quest Turn In" folder under "Navigating Your Way." Please name your document "Last Name - Avatar - Navigating Your Way." Now that we are used to the class and how it works, I will be more strict about formatting and content that you write. Good luck, and have fun!
Overview
Make a post under "Game Pitch" 5XP
Read "Navigating Genres" by Kerry Dirk
Respond to the below prompt and post in Google Drive 8XP, 2g
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Wednesday - October 7th
"For Your Audience...Rhetorically Speaking" - Solo Adventure 8XP, 2g
"The Rhetorical Inn is less busy than the last time you encountered it, but there are a bunch of people around the stables. You approach with curiosity and you find a body laying in the hay. A couple guardsmen are trying to figure out what happen. They turn to you for help."
“Choosing how to express your meaning is every bit as important as the message itself, which is really what rhetoric is. Every time you go to write anything (and every time you open your mouth), whether actively conscious of the purpose or not, you are making decisions about which words to use and what tone to establish as you order your thoughts based upon what is appropriate for your intended audience in that context.” (87)
For this assignment, you are to interact with Janet Boyd’s article, “Murder! (Rhetorically Speaking)” with certain prompts which will enhance your understanding of rhetoric and genre. It is important that you read the entire article, instead of just flipping to the activities. The article gives you great detail as to what rhetoric is and the components that make it up. (I highly recommend that you take notes of the different terms she goes over, since we will be using them for the rest of the semester.) Remember, all classes must do all four prompts, but there are extra requirements for a prompt based off of your class.
The “Five Facts” of the Scene
Who: Mark Smith
What: Murdered
Where: Parking Garage
When: June 6, 2010; 10:37pm
How: Multiple stab wounds
Prompt 1: (Page 88)
Using the five facts, create a police report as if you were a detective. You are using the facts above, but you need to fill in the specific details of the scene. Be mindful that you are writing in the “police report” genre. Police reports are very specific, detailed, and to the point. Your audience is your superiors in the office, lawyers, jury, judge, and potentially the media. What do you write to fully explain the scene?
(If you are a RANGER, you are required to find a police report template [google police report template], and write your detailed police report in this way.)
Prompt 2: (Page 91)
Again, using the five facts, you are now to write a coroner’s report of the body. Even though you are writing a different report, your audience is the same as the detective report. Keep diction (word choice) in mind. What do you see? Again, very detail oriented and to the point.
(If you are a MAGE, you are required to create a "medical examiner's report" [google for template], and fill it out accordingly.)
Prompt 3: (Page 94)
Using the information you have already used for Mark Smith, you are to create a short eulogy, or a speech of remembrance. You can decide who your audience is. Is it those at the funeral home? Is this going to be more of an obituary? What details will you choose to include? What do you want to say?
(If you are a BARD, you are required to write at least 300 words for the eulogy. This should be thoughtful, detailed, and creative.)
Prompt 4: (Page 97)
After the investigation, coroner’s report, and eulogy, you should have a good understanding of Mark Smith. Now you are faced with his killer and all eyes are on you; Mark Smith’s lawyer. You need to give your closing argument to the jury which will deliver the verdict, so what do you say?
(If you are the Warrior, you are required to write a compelling closing argument of a minimum 400 words.)
You will turn this into the folder under "Quest Turn In" called "For Your Audience" in Google Drive. Please name your document "Last Name - Avatar - For Your Audience." Now that we are used to the class and how it works, I will be more strict about formatting and content that you write. Good luck, and have fun!
Overview
Read "Murder! (Rhetorically Speaking)" by Janet Boyd
Respond to the above prompt and post in Google Drive 8XP, 2g
"The Rhetorical Inn is less busy than the last time you encountered it, but there are a bunch of people around the stables. You approach with curiosity and you find a body laying in the hay. A couple guardsmen are trying to figure out what happen. They turn to you for help."
“Choosing how to express your meaning is every bit as important as the message itself, which is really what rhetoric is. Every time you go to write anything (and every time you open your mouth), whether actively conscious of the purpose or not, you are making decisions about which words to use and what tone to establish as you order your thoughts based upon what is appropriate for your intended audience in that context.” (87)
For this assignment, you are to interact with Janet Boyd’s article, “Murder! (Rhetorically Speaking)” with certain prompts which will enhance your understanding of rhetoric and genre. It is important that you read the entire article, instead of just flipping to the activities. The article gives you great detail as to what rhetoric is and the components that make it up. (I highly recommend that you take notes of the different terms she goes over, since we will be using them for the rest of the semester.) Remember, all classes must do all four prompts, but there are extra requirements for a prompt based off of your class.
The “Five Facts” of the Scene
Who: Mark Smith
What: Murdered
Where: Parking Garage
When: June 6, 2010; 10:37pm
How: Multiple stab wounds
Prompt 1: (Page 88)
Using the five facts, create a police report as if you were a detective. You are using the facts above, but you need to fill in the specific details of the scene. Be mindful that you are writing in the “police report” genre. Police reports are very specific, detailed, and to the point. Your audience is your superiors in the office, lawyers, jury, judge, and potentially the media. What do you write to fully explain the scene?
(If you are a RANGER, you are required to find a police report template [google police report template], and write your detailed police report in this way.)
Prompt 2: (Page 91)
Again, using the five facts, you are now to write a coroner’s report of the body. Even though you are writing a different report, your audience is the same as the detective report. Keep diction (word choice) in mind. What do you see? Again, very detail oriented and to the point.
(If you are a MAGE, you are required to create a "medical examiner's report" [google for template], and fill it out accordingly.)
Prompt 3: (Page 94)
Using the information you have already used for Mark Smith, you are to create a short eulogy, or a speech of remembrance. You can decide who your audience is. Is it those at the funeral home? Is this going to be more of an obituary? What details will you choose to include? What do you want to say?
(If you are a BARD, you are required to write at least 300 words for the eulogy. This should be thoughtful, detailed, and creative.)
Prompt 4: (Page 97)
After the investigation, coroner’s report, and eulogy, you should have a good understanding of Mark Smith. Now you are faced with his killer and all eyes are on you; Mark Smith’s lawyer. You need to give your closing argument to the jury which will deliver the verdict, so what do you say?
(If you are the Warrior, you are required to write a compelling closing argument of a minimum 400 words.)
You will turn this into the folder under "Quest Turn In" called "For Your Audience" in Google Drive. Please name your document "Last Name - Avatar - For Your Audience." Now that we are used to the class and how it works, I will be more strict about formatting and content that you write. Good luck, and have fun!
Overview
Read "Murder! (Rhetorically Speaking)" by Janet Boyd
Respond to the above prompt and post in Google Drive 8XP, 2g
Boyd - Murder Rhetorically Speaking | |
File Size: | 167 kb |
File Type: |
Monday - October 12th
"Understanding Rhetoric and Genre" - Solo Quest 4XP x2
"The murder has been resolved, and now it is time for you to make plans before you depart. You order a drink at from the bartender and make your way to the bookshelf. Your next adventure is sure to be more difficult than the last, so you begin to read up in your favorite 'Understanding Rhetoric'"
So, here's the thing, your first reading journal for Understanding Rhetoric said "the first chapter" and gave some page numbers. Some of you read the Introduction (which is what I meant), and others read Issue 1. This was poor wording on my part. I want everyone to have an entry for both the Introduction and Issue one by Monday, so whichever one you did, make sure you do the other one. Issue 1, pages 35-65, "Why Rhetoric?" gives some great insight into rhetoric and how it is used, both classically and today. Please do a reading journal for this (you may want to take detailed notes on the terminology as well).
In addition to this issue, I also want you to read Issue 7, pages 245-275, "Going Public." This issue will help with understanding genre and how it is used both in school as well as the "real" world. Please do a reading journal for this issue as well (you may want to take detailed notes on the terminology as well).
Bonus 2g x2
For 2 pieces of gold, you may read pages 30-39 out of Writing in Action and do two out of the seven exercises in the section. You will turn this into the folder under "Quest Turn In" called "Bonus," and then put your file into "Writer's Choice." in Google Drive. Please name your document "Last Name - Avatar - Writer's Choice."
I will also be circulating a document to everyone (likely on Tuesday) which will have all the proposed games. You should follow the directions and vote on your favorite games.
Overview
Read Issue 1 - "Why Rhetoric?" in Understanding Rhetoric
Make a reading journal entry 4XP
Read Issue 7 - "Going Public" in Understanding Rhetoric
Make a reading journal entry 4XP
(Bonus) Read pages 30-39 in Writing in Action
Do two of seven exercises, post into Google Drive 2g
Vote for your favorite five games (will circulate a form) 2g
"The murder has been resolved, and now it is time for you to make plans before you depart. You order a drink at from the bartender and make your way to the bookshelf. Your next adventure is sure to be more difficult than the last, so you begin to read up in your favorite 'Understanding Rhetoric'"
So, here's the thing, your first reading journal for Understanding Rhetoric said "the first chapter" and gave some page numbers. Some of you read the Introduction (which is what I meant), and others read Issue 1. This was poor wording on my part. I want everyone to have an entry for both the Introduction and Issue one by Monday, so whichever one you did, make sure you do the other one. Issue 1, pages 35-65, "Why Rhetoric?" gives some great insight into rhetoric and how it is used, both classically and today. Please do a reading journal for this (you may want to take detailed notes on the terminology as well).
In addition to this issue, I also want you to read Issue 7, pages 245-275, "Going Public." This issue will help with understanding genre and how it is used both in school as well as the "real" world. Please do a reading journal for this issue as well (you may want to take detailed notes on the terminology as well).
Bonus 2g x2
For 2 pieces of gold, you may read pages 30-39 out of Writing in Action and do two out of the seven exercises in the section. You will turn this into the folder under "Quest Turn In" called "Bonus," and then put your file into "Writer's Choice." in Google Drive. Please name your document "Last Name - Avatar - Writer's Choice."
I will also be circulating a document to everyone (likely on Tuesday) which will have all the proposed games. You should follow the directions and vote on your favorite games.
Overview
Read Issue 1 - "Why Rhetoric?" in Understanding Rhetoric
Make a reading journal entry 4XP
Read Issue 7 - "Going Public" in Understanding Rhetoric
Make a reading journal entry 4XP
(Bonus) Read pages 30-39 in Writing in Action
Do two of seven exercises, post into Google Drive 2g
Vote for your favorite five games (will circulate a form) 2g
Wednesday - Oct 14th
"Social Rhetorics" - Solo Adventure 8XP, 2g
"Your scrolls and tome explain the power of speech and presentation, something you will need in the next town. You walk to the town center and decide to try your hand at these new skills."
Your assignment will have two parts: First, you will be making a fake Facebook account. Then, you will be creating a fake news post. Both of these use the ideas of rhetoric that were covered in Understanding Rhetoric on pages 44 and 45. Create a Google Doc named [Your Name - Avatar - Social Rhetorics] and put it into the folder called "Social Rhetorics" in the "Quest Turn In" folder.
Part 1 – Fakebook
For your first objective, you will create a fake Facebook account for yourself or a fictional character. If you create one for yourself, I want you to post about your interests and link your friends to authors, band members, fictional characters, etc. This is not your public profile, so don’t be afraid to post interests that you may not post publicly. If you create one for a fictional character, I would like it to either be from a video game, movie, or TV show. You can post about their narrative, make it a dating site, or whatever you want. (For full customization, you must save the Fakebook and post several times before you can change pictures.) [To SHARE: First save, then click on “Share” in the top right corner. Click on URL and copy URL to a GoogleDoc.]
Requirements:
Your next objective is to create two news story either with a fake news screenshot or a fake twitter post (you can do two for one or one each). Remember what you read about genre and rhetoric. Make sure the story is funny and talks about EMU.
The links are the following:
http://www.classtools.net/breakingnews/
To SAVE: click on “GET URL” and then copy URL into GoogleDoc.
http://www.classtools.net/twister/
To SAVE: click on “Submit” then on “Download as PDF” on the bottom of the page. Drag PDF into folder and name it [Your Name – Avatar - Twitter]
Bonus Objective 2g:
The following is a text message simulator. For bonus gold, create a text message conversation between two fictional characters. There must be a total of 12 bubbles for full credit, 6 for half credit. When you save and share, make sure you indicate which color belongs to which character. [To SHARE: Click on the gear icon, then click on URL]
http://www.classtools.net/SMS/
Overview
Use Rhetoric to create forms of media
Create a Fakebook 4XP, 1g
Create two news stories 4XP, 1g
(Bonus) Create a text conversation 2g
"Your scrolls and tome explain the power of speech and presentation, something you will need in the next town. You walk to the town center and decide to try your hand at these new skills."
Your assignment will have two parts: First, you will be making a fake Facebook account. Then, you will be creating a fake news post. Both of these use the ideas of rhetoric that were covered in Understanding Rhetoric on pages 44 and 45. Create a Google Doc named [Your Name - Avatar - Social Rhetorics] and put it into the folder called "Social Rhetorics" in the "Quest Turn In" folder.
Part 1 – Fakebook
For your first objective, you will create a fake Facebook account for yourself or a fictional character. If you create one for yourself, I want you to post about your interests and link your friends to authors, band members, fictional characters, etc. This is not your public profile, so don’t be afraid to post interests that you may not post publicly. If you create one for a fictional character, I would like it to either be from a video game, movie, or TV show. You can post about their narrative, make it a dating site, or whatever you want. (For full customization, you must save the Fakebook and post several times before you can change pictures.) [To SHARE: First save, then click on “Share” in the top right corner. Click on URL and copy URL to a GoogleDoc.]
Requirements:
- Create a site through the following site: http://www.classtools.net/FB/home-page
- Make at least six friends
- Post a profile picture and cover image
- Post at least eight posts (one of which must be a conversation)
- Post at least one video.
- Create an about section with at least the following: Birthday, Birthplace, Family information, Relationship Status (not required if you do yourself), and at least six interests.
- Be creative and have fun.
Your next objective is to create two news story either with a fake news screenshot or a fake twitter post (you can do two for one or one each). Remember what you read about genre and rhetoric. Make sure the story is funny and talks about EMU.
The links are the following:
http://www.classtools.net/breakingnews/
To SAVE: click on “GET URL” and then copy URL into GoogleDoc.
http://www.classtools.net/twister/
To SAVE: click on “Submit” then on “Download as PDF” on the bottom of the page. Drag PDF into folder and name it [Your Name – Avatar - Twitter]
Bonus Objective 2g:
The following is a text message simulator. For bonus gold, create a text message conversation between two fictional characters. There must be a total of 12 bubbles for full credit, 6 for half credit. When you save and share, make sure you indicate which color belongs to which character. [To SHARE: Click on the gear icon, then click on URL]
http://www.classtools.net/SMS/
Overview
Use Rhetoric to create forms of media
Create a Fakebook 4XP, 1g
Create two news stories 4XP, 1g
(Bonus) Create a text conversation 2g
Monday - Oct 19th
"Movie Rhetorics" - Solo Bonus Quests
It is now the middle of October and I know a lot of you are tired and feeling the stress of the university. Let's do something a little easier to get back on track for our big project.
This bonus adventure will have a base task, but you can do the bonus objectives for extra gold. Think of this as a choose your own adventure type of assignment. HAVE FUN!
Base Quest - Find a movie 2XP
Thinking of rhetoric, try to think of a movie scene or dialogue that has really stayed with you. What about the scene do you remember most? How/Why has this impacted you? A speech may be easier to do, Braveheart's freedom speech is one that comes to mind. What makes this speech/dialogue good? Accomplish this in a minimum of 200 words.
Bonus Objective 1 - Basic Rhetoric 4g
In the analysis of the scene, use Ethos, Pathos, Logos, and Kairos in your analysis. Bold these words when you use them in your essay for credit. Adds 200 words to essay minimum.
Bonus Objective 2 - Other Rhetoric 4g
In the analysis of the scene, use Prepon and Metanoia in your analysis. Bold these words when you use them in your essay for credit. Adds 200 words to essay minimum.
Bonus Objective 3 - Compare and Contrast 4g
Choose a good and a bad example of rhetoric. Instead of jut one movie scene, now you have to choose two, but they don't have to be from the same movie. Give a good example of a rhetorician and a bad example, but you may just focus on two different speeches from different movies. An example would be a speech from Scary Movie vs a speech from Scream. Adds 300 words to essay minimum.
Bonus Objective 4 - Gaming Rhetoric 4g
Choose a movie scene based in a game. Examples would be Gamer, Wreck it Ralph, Edge of Tomorrow, Tron, Avatar, Pixels, etc. How does this movie map onto Juul's definition of a game? Talk about two of Juul's principles. Adds 300 words to essay minimum.
Rule-based formal system
Variable and quantifiable outcome
Different outcomes are assigned different values
Player exerts effort in order to influence the outcome
The player feels attached to the outcome
Consequences of the activity are optional and negotiable
Format
You should submit your paper to the "Quest Turn In" folder in Google Drive under "Movie Rhetorics." Your file should be named [Last Name - Avatar - Movie Rhetorics]. Please indicate which objectives you did under your name.
It is now the middle of October and I know a lot of you are tired and feeling the stress of the university. Let's do something a little easier to get back on track for our big project.
This bonus adventure will have a base task, but you can do the bonus objectives for extra gold. Think of this as a choose your own adventure type of assignment. HAVE FUN!
Base Quest - Find a movie 2XP
Thinking of rhetoric, try to think of a movie scene or dialogue that has really stayed with you. What about the scene do you remember most? How/Why has this impacted you? A speech may be easier to do, Braveheart's freedom speech is one that comes to mind. What makes this speech/dialogue good? Accomplish this in a minimum of 200 words.
Bonus Objective 1 - Basic Rhetoric 4g
In the analysis of the scene, use Ethos, Pathos, Logos, and Kairos in your analysis. Bold these words when you use them in your essay for credit. Adds 200 words to essay minimum.
Bonus Objective 2 - Other Rhetoric 4g
In the analysis of the scene, use Prepon and Metanoia in your analysis. Bold these words when you use them in your essay for credit. Adds 200 words to essay minimum.
Bonus Objective 3 - Compare and Contrast 4g
Choose a good and a bad example of rhetoric. Instead of jut one movie scene, now you have to choose two, but they don't have to be from the same movie. Give a good example of a rhetorician and a bad example, but you may just focus on two different speeches from different movies. An example would be a speech from Scary Movie vs a speech from Scream. Adds 300 words to essay minimum.
Bonus Objective 4 - Gaming Rhetoric 4g
Choose a movie scene based in a game. Examples would be Gamer, Wreck it Ralph, Edge of Tomorrow, Tron, Avatar, Pixels, etc. How does this movie map onto Juul's definition of a game? Talk about two of Juul's principles. Adds 300 words to essay minimum.
Rule-based formal system
Variable and quantifiable outcome
Different outcomes are assigned different values
Player exerts effort in order to influence the outcome
The player feels attached to the outcome
Consequences of the activity are optional and negotiable
Format
You should submit your paper to the "Quest Turn In" folder in Google Drive under "Movie Rhetorics." Your file should be named [Last Name - Avatar - Movie Rhetorics]. Please indicate which objectives you did under your name.
Wednesday- Oct 21nd
"Selling Rhetoric" - Solo Adventure 8XP, 4g
You leave town and head down the King's Road towards Eagleton. Several merchants offer you wares, but you reach into your pockets to find very little coin. Before you make it to Eagleton, you need to earn some gold for new gear. On your travels you pass a lot of discarded junk. Can you turn this junk into a profit? Time to step up your game.
We have played three different games in class that use rhetoric in different ways. Think about the different elements of rhetoric we have used and apply them to at least one of the games. Only use Snake Oil, Cards Against Humanity, and Taboo. Use at least five of the following terms and write at least 900 words: ethos, pathos, logos, kairos, prepon, metanoia, and audience. This short essay should show a strong understanding of each term and how it is used in gaming. Reference class notes and class readings for definitions of each word.
Submit the paper to the "Quest Turn In" folder on Google Drive in the folder, "Selling Rhetoric." Please name your document "Last Name - Avatar - Selling Rhetric."
Overview
Use rhetorical terms to write an essay
USe at least 5 terms and write at least 900 words 8XP, 4g
You leave town and head down the King's Road towards Eagleton. Several merchants offer you wares, but you reach into your pockets to find very little coin. Before you make it to Eagleton, you need to earn some gold for new gear. On your travels you pass a lot of discarded junk. Can you turn this junk into a profit? Time to step up your game.
We have played three different games in class that use rhetoric in different ways. Think about the different elements of rhetoric we have used and apply them to at least one of the games. Only use Snake Oil, Cards Against Humanity, and Taboo. Use at least five of the following terms and write at least 900 words: ethos, pathos, logos, kairos, prepon, metanoia, and audience. This short essay should show a strong understanding of each term and how it is used in gaming. Reference class notes and class readings for definitions of each word.
Submit the paper to the "Quest Turn In" folder on Google Drive in the folder, "Selling Rhetoric." Please name your document "Last Name - Avatar - Selling Rhetric."
Overview
Use rhetorical terms to write an essay
USe at least 5 terms and write at least 900 words 8XP, 4g
Monday - Oct 26th
"Situational Awareness" - Group Quest 5XP, 1 guild coin
You've spoken with the Eagonites and you now have your task. How are you going to asses the situation? How can you make all aware of the problem? Will you be able to solve the issue or just bring awareness? Luckily, you have your guild at your side.
You are to write a small situational for a game and compare yours to another's in your guild. First, the Guild Leader should create the document for your guild inside the "Situational Awareness Folder." The title should be [Last Name, Last Name, Last Name, Last Name - Situational Awareness]. Inside the document, each player will put the appropriate heading and write a 200-300 word situational. After yours is done, read the situational about the same game from another player in your guild and respond. Talk about the differences, approaches, what works and what doesn't. You can use rhetoric as a guide. This response should be at least 200 words.
Decide two players to do chess and two players to do Texas Hold'em Poker. If you only have three guild members, all three should do chess. If you have never played these games, look up a Youtube video or the rules online. There are free versions to play online as well. (if a guildmate is not in class, make sure you reach out to them about the assignment as you can only get full credit and a guild coin if all participate).
Overview
Write a situational for a game and respond to a guildmate's
Situational should be 200-300 words.
Responses should be at least 200 words 5XP, 1 guild coin
You've spoken with the Eagonites and you now have your task. How are you going to asses the situation? How can you make all aware of the problem? Will you be able to solve the issue or just bring awareness? Luckily, you have your guild at your side.
You are to write a small situational for a game and compare yours to another's in your guild. First, the Guild Leader should create the document for your guild inside the "Situational Awareness Folder." The title should be [Last Name, Last Name, Last Name, Last Name - Situational Awareness]. Inside the document, each player will put the appropriate heading and write a 200-300 word situational. After yours is done, read the situational about the same game from another player in your guild and respond. Talk about the differences, approaches, what works and what doesn't. You can use rhetoric as a guide. This response should be at least 200 words.
Decide two players to do chess and two players to do Texas Hold'em Poker. If you only have three guild members, all three should do chess. If you have never played these games, look up a Youtube video or the rules online. There are free versions to play online as well. (if a guildmate is not in class, make sure you reach out to them about the assignment as you can only get full credit and a guild coin if all participate).
Overview
Write a situational for a game and respond to a guildmate's
Situational should be 200-300 words.
Responses should be at least 200 words 5XP, 1 guild coin
Wednesday - Oct 28th
"Quick Reference" - Solo Adventure 8XP, 2G; 1 guild coin each if all members complete
Knowing the parameters of the game is important, but life has so many rules, it is hard to keep track. The Eagonites are a rowdy crowed that easily lose focus of the task at hand. It would be easier if you were to give them a quick handout on how to navigate the solution to their problem. If only you had a quick reference sheet...
For this quest, you are to make a Quick Reference sheet for any game of your choice (but you may not duplicate an already existing one). A good quick reference sheet has detailed information of phases, turn order, specific roles, details of tokens or pieces, etc. Quick reference guides should never be more than one page (sometimes double sided). For this quest, you may make the quick reference guide for your guild's game. The following are requirements for the quick reference sheet:
Overview
Create a Quick Reference sheet for a game of your choice.
Include a 200 word explanation of your choices 8XP, 2g
Knowing the parameters of the game is important, but life has so many rules, it is hard to keep track. The Eagonites are a rowdy crowed that easily lose focus of the task at hand. It would be easier if you were to give them a quick handout on how to navigate the solution to their problem. If only you had a quick reference sheet...
For this quest, you are to make a Quick Reference sheet for any game of your choice (but you may not duplicate an already existing one). A good quick reference sheet has detailed information of phases, turn order, specific roles, details of tokens or pieces, etc. Quick reference guides should never be more than one page (sometimes double sided). For this quest, you may make the quick reference guide for your guild's game. The following are requirements for the quick reference sheet:
- Identifiers for the game
- Define game pieces, turns, phases, and roles (if applicable)
- Images (can be art from online or photographs)
- No longer than one page
- Must be organized in a logical manner
Overview
Create a Quick Reference sheet for a game of your choice.
Include a 200 word explanation of your choices 8XP, 2g
Monday - Nov 2nd
Alpha Test
The Eagonites want to see your progress. They eagerly await to see your solution to their problem. Time to give them a tease.
Today, your Alpha Testing is due. In class, you will have another guild play your game (or what you have so far) to give you feedback. In a sense, this is a peer review that will give you strong feedback on your game. The game must be at least playable for one "round," whatever you think constitutes as a round.
What I require from you in class is the following:
The Eagonites want to see your progress. They eagerly await to see your solution to their problem. Time to give them a tease.
Today, your Alpha Testing is due. In class, you will have another guild play your game (or what you have so far) to give you feedback. In a sense, this is a peer review that will give you strong feedback on your game. The game must be at least playable for one "round," whatever you think constitutes as a round.
What I require from you in class is the following:
- Concept art for Company Logo and Game
- 4 Miscellaneous Art pieces
- A working "Game Board" and "Pieces"
- A Storyboard/Draft of your Situational and Quick Reference Card
Wednesday - Nov 4th
"Introduction to Problem Solving" - Group Quest 5XP, 10g, 1 guild coin
As you share your ideas with the Eagonites, you notice that they don't completely see what you are trying to do. One man asks, "but what does that have to do with us?" A woman rises and states, "That doesn't help me at all!" You and your guild suddenly realize that you need to start asking around. for the optimal solution.
For this quest, you will be assisting your Ranger in doing research. Each group member must read the excerpted reading, "Introduction to Primary Research" by Driscoll. Each member of the group (except the Ranger) will be writing four interview questions and four survey questions. The Ranger will then pick at least four questions from each and conduct the primary research. This directly links to your game, so make sure the questions are fitting for your researched issue. This research will be used in the rationale.
For those that are making the questions, turn them in for your Ranger as soon as possible. Turn your quest into the "Quest Turn In" folder, then under "Introduction to Problem Solving." Name your file [Last Name - Avatar - Introduction to Problem Solving].
For the Ranger, turn your quest into your guild folder. Type out the answers to the interviews and please provide a link to the survey or scan the document used. Name your document "Primary Research"
As you share your ideas with the Eagonites, you notice that they don't completely see what you are trying to do. One man asks, "but what does that have to do with us?" A woman rises and states, "That doesn't help me at all!" You and your guild suddenly realize that you need to start asking around. for the optimal solution.
For this quest, you will be assisting your Ranger in doing research. Each group member must read the excerpted reading, "Introduction to Primary Research" by Driscoll. Each member of the group (except the Ranger) will be writing four interview questions and four survey questions. The Ranger will then pick at least four questions from each and conduct the primary research. This directly links to your game, so make sure the questions are fitting for your researched issue. This research will be used in the rationale.
For those that are making the questions, turn them in for your Ranger as soon as possible. Turn your quest into the "Quest Turn In" folder, then under "Introduction to Problem Solving." Name your file [Last Name - Avatar - Introduction to Problem Solving].
For the Ranger, turn your quest into your guild folder. Type out the answers to the interviews and please provide a link to the survey or scan the document used. Name your document "Primary Research"
Monday - Nov 9th
Beta Testing - Large Group Quest - 20XP, 10g, 1gc
Before you present your final solution to the Eagonites, the powers at be want to see what you have come up with. To ensure they like your idea, you must make sure you are as ready as possible, otherwise, they may not approve...
This quest should be easy points. Your beta testing should be a nearly completed product, so I require a strong draft of each component of the game to be available for assessment. Please reference your individual guild sheets for the requirements, but the general items are below:
For the document to be considered a draft, it should touch on all requirements of the final version, but it does not have to be completely detailed out.
Game:
Remember, all aspects must be represented. If all items are not turned in, you will not receive full XP or currency. All guild members will receive the same XP and currency.
Before you present your final solution to the Eagonites, the powers at be want to see what you have come up with. To ensure they like your idea, you must make sure you are as ready as possible, otherwise, they may not approve...
This quest should be easy points. Your beta testing should be a nearly completed product, so I require a strong draft of each component of the game to be available for assessment. Please reference your individual guild sheets for the requirements, but the general items are below:
For the document to be considered a draft, it should touch on all requirements of the final version, but it does not have to be completely detailed out.
Game:
- All pieces are available to be played
- Game board/pieces have little to no reference to previous game
- Art is prominent on board/pieces/rule books
- Must have game and company logo
- Has short description of game
- Has set up and how to win information
- All game pieces/board explained
- Phases/Turns explained
- Quick reference card
- Raw video/Typed out draft of situational
- Suggestions of alternate play (can appear in Rule Book)
- Talk about EMU issue, why the platform was chosen, why you developed game in this way.
- How does the game bring awareness to the issue?
- Include at least two quotes from each interview (4 quotes in total) and reference data from survey.
- Include two other game descriptions (under 150 words each).
Remember, all aspects must be represented. If all items are not turned in, you will not receive full XP or currency. All guild members will receive the same XP and currency.
Wednesday - Nov 11th
Beta Bug Report- Mandatory Solo Quest - 20XP, 10g, 1gc
After playing through two different games, it is time to write a bug report for your own game, while also talking about your experience with the Beta Testing. Your report should be divided into two different sections:
1) Talk about your experience in the Beta Testing.
If you are a Guild Leader:
How was your experience guiding other players through the game? Were your materials (Quick Reference Card & Rule Book) helpful? Did you use them? Were the players confused at all? Did the second play through go smoother? What was a positive moment during the Beta Testing? What was a negative moment?
If you were a player:
How was your experience playing through other games? Were they easy to understand and play? Was the guild leader helpful and explain the game well? What were some concerns you had for their games? What was a positive moment during the Beta Testing? What was a negative moment?
2) Reflect on the feedback you received for the game.
What are some components of the game that stood out to the other players, both positive and negative? Are there any changes you believe you should make based on their feedback? Why or why not? Do you believe your game is a success with the class? How would you rank your game against the others that you played? What is your biggest need before you hand in the game?
The minimum word count for this assignment is 500 words (will earn 10XP). In order to get the full amount of points, you must answer most, if not all of the questions in the prompt, be detailed, and write a well organized, meaningful essay in about 1000-1200 words.
All essays should be submitted to the "Quest Turn in Folder," under "Beta Test Report" and titled as [Last Name - Avatar - Beta Test Report].
Overview
Write a reflection of the Beta Testing done in session
Write at least 500 words and include substantial details 10XP, 5g
Write between 1000-1200 words and answer most/all questions with substantial detail 20XP, 10g, 1gc
After playing through two different games, it is time to write a bug report for your own game, while also talking about your experience with the Beta Testing. Your report should be divided into two different sections:
1) Talk about your experience in the Beta Testing.
If you are a Guild Leader:
How was your experience guiding other players through the game? Were your materials (Quick Reference Card & Rule Book) helpful? Did you use them? Were the players confused at all? Did the second play through go smoother? What was a positive moment during the Beta Testing? What was a negative moment?
If you were a player:
How was your experience playing through other games? Were they easy to understand and play? Was the guild leader helpful and explain the game well? What were some concerns you had for their games? What was a positive moment during the Beta Testing? What was a negative moment?
2) Reflect on the feedback you received for the game.
What are some components of the game that stood out to the other players, both positive and negative? Are there any changes you believe you should make based on their feedback? Why or why not? Do you believe your game is a success with the class? How would you rank your game against the others that you played? What is your biggest need before you hand in the game?
The minimum word count for this assignment is 500 words (will earn 10XP). In order to get the full amount of points, you must answer most, if not all of the questions in the prompt, be detailed, and write a well organized, meaningful essay in about 1000-1200 words.
All essays should be submitted to the "Quest Turn in Folder," under "Beta Test Report" and titled as [Last Name - Avatar - Beta Test Report].
Overview
Write a reflection of the Beta Testing done in session
Write at least 500 words and include substantial details 10XP, 5g
Write between 1000-1200 words and answer most/all questions with substantial detail 20XP, 10g, 1gc